Prof. Dr. Jay Martin Anderson
Professor Emeritus of Computer Science, Franklin & Marshall College
  • home
  • Development
    • Gallery
    • Stop and Pray
    • Stations at St. Thomas
    • PricePer
    • What's It Cost?
    • my own
    • at F&M
    • for clients
  • Small Gallery
  • LVC
  • Visualization
    • Algorithm Visualization >
      • Binary Space Partition
      • Convex Hull >
        • Extreme Point algorithm
        • Extreme Edge algorithm
        • "Gift Wrap" algorithm
        • Incremental algorithm
        • Incremental algorithm in three dimensions
        • "QuickHull" algorithm
      • Delaunay triangulation >
        • Incremental algorithm
        • from the Voronoi diagram
      • Line intersection >
        • a "brute force" algorithm
        • Sweepline algorithm
      • Motion planning
      • Point-in-Polygon >
        • Plumbline algorithm
        • Trapezoidal Map
        • Winding Number
      • Polygon triangulation >
        • "Art Gallery" Problem
        • Recursive algorithm
        • Make Monotone Polygons
        • Triangulate a Monotone Polygon
      • Voronoi diagram >
        • Fortune's algorithm
        • Intersection of Half-Planes
        • Quadtree algorithm
    • Data Visualization
  • OpenGL
    • OpenGL for Apple Software Developers
  • iBooks
  • about me
    • contact
Picture
I have a passion for making pictures, especially moving pictures, especially those which serve to make difficult concepts a little easier.  

The section on "algorithm visualization" describes the result of five years' of development of QuickTime® movies to illustrate algorithms from computational geometry.  Most can be viewed with the QuickTime player; some require the QuickTime Player 7.  There are links on these pages to play the movies, and to download groups of movies as a zipped file.  

The section on "data visualization" describes one project in visualizing data from medical histories.  

At the left:  a frame from the QuickTime movie for a point-in-polygon algorithm:  how to determine in which polygon a point lies.
Proudly powered by Weebly